pub fn update(world: &mut World, time: f32, dt: f32, simulate: bool)Expand description
Advances every cloth and refreshes its DynamicMesh. With simulate false only the initial
(rest) shape is built, which is what the editor shows outside Play mode.
Simulation deltas are sanitized and limited to 0.1 seconds for solver stability.
Cached world matrices are refreshed so same-frame transform edits are visible.