Expand description
The third part of the node library: light inputs, geometry masks, normal tools, advanced noises,
patterns, a colour ramp, blend modes and extra maths. See crate::material_graph.
Helper functions used here (lib_fractal, lib_blend…) live in the renderer’s builtin:lib/nodes.
Constants§
- CATEGORIES
- Menu order of the node categories.
- EXT_
SPECS - Nodes added in the third wave.
- FRAGMENT_
ONLY - Nodes that cannot feed the vertex stage (derivatives, shadow or texture sampling).
- HELP
(kind, English help, Russian help)for the nodes of this file.- MESH_
ONLY - Nodes of this file that read the mesh, light or camera.
Functions§
- help
- Help text of an extension node in the requested language, if it has one.