Expand description
Game-ready materials built only from general nodes (texture coordinates, noise, Voronoi,
bricks, maths, ramps, mixing and bump), so every step can be opened and changed in the node
editor. They go to the Game Ready folder of the material library; marble is built here too.
let all = kvas_engine::material_presets_v4::library();
assert!(all.len() >= 30);
assert!(all.iter().all(|p| kvas_engine::material_graph::to_wgsl(&p.graph).is_ok()));