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Cloth

Struct Cloth 

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pub struct Cloth {
Show 14 fields pub width: f32, pub height: f32, pub segments: i32, pub pin: ClothPin, pub stiffness: f32, pub damping: f32, pub gravity_scale: f32, pub wind: Vec3, pub gust: f32, pub drag: f32, pub tear: f32, pub collide_ground: bool, pub ground_y: f32, pub collide_objects: bool, /* private fields */
}
Expand description

Verlet cloth attached to an entity. Structural edits rebuild the particle grid; wind and other simulation controls can change while running.

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§width: f32

Rest width of the sheet in metres.

§height: f32

Rest height of the sheet in metres.

§segments: i32

Particles along the width (more = finer folds, slower).

§pin: ClothPin

Boundary particles fixed to the entity transform.

§stiffness: f32

0..1: how rigid the cloth is (solver iterations).

§damping: f32

Per-step motion damping; values near zero retain motion.

§gravity_scale: f32

Multiplier of the cloth solver gravity.

§wind: Vec3

World-space wind velocity acting on triangle surfaces.

§gust: f32

How much the wind varies in space and time (0 = steady).

§drag: f32

Air resistance of the surface.

§tear: f32

Links snap when stretched past this multiple of their length (0 = never tear).

§collide_ground: bool

Whether particles collide with the horizontal ground plane.

§ground_y: f32

World-space height of the optional ground plane.

§collide_objects: bool

Collide with Sphere and Box colliders in the scene.

Implementations§

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impl Cloth

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pub fn integrity(&self) -> f32

Fraction of links that have not torn (1 = intact).

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pub fn particles(&self) -> &[Vec3]

Current particle positions in world space (empty before the first update).

Trait Implementations§

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impl Clone for Cloth

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fn clone(&self) -> Cloth

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Component for Cloth

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fn fields(&mut self) -> Vec<Field<'_>>

Mutable field descriptors used by the Inspector and script property serialization.
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const REMOVABLE: bool = true

Whether the user may remove it in the inspector.
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impl Component for Cloth

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const NAME: &'static str = "Cloth"

Stable, globally unique name; keep it identical in the host and script library.
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const KEY: u64 = _

Storage key derived from [Self::NAME]. Normally should not be overridden.
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impl Default for Cloth

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for Cloth
where Cloth: Default,

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for Cloth

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

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impl Freeze for Cloth

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impl RefUnwindSafe for Cloth

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impl Send for Cloth

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impl Sync for Cloth

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impl Unpin for Cloth

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impl UnsafeUnpin for Cloth

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impl UnwindSafe for Cloth

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Converts Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Converts Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Converts &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Converts &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSend for T
where T: Any + Send,

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fn into_any_send(self: Box<T>) -> Box<dyn Any + Send>

Converts Box<Trait> (where Trait: DowncastSend) to Box<dyn Any + Send>, which can then be downcast into Box<ConcreteType> where ConcreteType implements Trait.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_sync(self: Box<T>) -> Box<dyn Any + Send + Sync>

Converts Box<Trait> (where Trait: DowncastSync) to Box<dyn Any + Send + Sync>, which can then be downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync> ⓘ

Converts Arc<Trait> (where Trait: DowncastSync) to Arc<Any>, which can then be downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> MaybeSync for T
where T: Sync + ?Sized,

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.