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ScriptRuntime

Struct ScriptRuntime 

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pub struct ScriptRuntime { /* private fields */ }
Expand description

Native script instance lifecycle and per-instance panic isolation. A panic disables only the affected instance until it is recreated or reloaded.

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impl ScriptRuntime

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pub fn host(&self) -> Option<&ScriptHost>

Current native host, if a scripts library is loaded.

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pub fn instance_count(&self) -> usize

Number of instantiated attached scripts, including disabled instances.

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pub fn failed_count(&self) -> usize

Disabled callback instances plus slots whose initialization failed.

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pub fn restart_instances(&mut self)

Drops all instances and failure records while retaining the host. The next sync reconstructs scripts from serialized slot properties.

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pub fn set_host(&mut self, host: Option<ScriptHost>)

Replaces the library (hot reload). All instances are recreated by the next sync.

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pub fn sync(&mut self, scene: &Scene, log: &mut Vec<String>)

Creates instances for newly attached scripts and drops those of removed entities.

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pub fn run( &mut self, phase: Phase, scene: &mut Scene, physics: &Physics, input: &Input, time: Time, log: &mut Vec<String>, )

Runs attached instances in creation order, catching callback panics. Slots removed earlier in this frame do not receive further callbacks.

Trait Implementations§

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impl Default for ScriptRuntime

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fn default() -> ScriptRuntime

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

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impl<SS, SP> SupersetOf<SS> for SP
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fn to_subset(&self) -> Option<SS>

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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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type Error = <U as TryFrom<T>>::Error

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