pub fn model(path: &str) -> Option<Arc<SkinnedModel>>Expand description
Skinned models by path, loaded once (the asset source is the one given to
crate::meshmod::set_assets). None when the file is missing or not skinned.
pub fn model(path: &str) -> Option<Arc<SkinnedModel>>Skinned models by path, loaded once (the asset source is the one given to
crate::meshmod::set_assets). None when the file is missing or not skinned.