Skip to main content

Storage

Struct Storage 

Source
pub struct Storage { /* private fields */ }
Expand description

The game’s data folder.

Implementations§

Source§

impl Storage

Source

pub fn new(root: &Path) -> Self

Storage rooted at a folder (created on first write).

Source

pub fn for_game(game: &str) -> Self

The standard folder for a game: %APPDATA%/Kvas/<game> on Windows, ~/.local/share/kvas/<game> elsewhere.

Source

pub fn root(&self) -> &Path

The data folder.

Source

pub fn set_scene(&mut self, scene: &str)

Records the running scene (written into saves).

Source

pub fn save(&self, slot: &str, title: &str, data: &Value) -> Result<(), String>

Writes a save slot. title is what a load menu shows.

Source

pub fn load(&self, slot: &str) -> Option<Value>

Reads a save slot’s data.

Source

pub fn save_as<T: Serialize>( &self, slot: &str, title: &str, value: &T, ) -> Result<(), String>

Typed save: any Serialize value.

Source

pub fn load_as<T: for<'de> Deserialize<'de>>(&self, slot: &str) -> Option<T>

Typed load.

Source

pub fn slots(&self) -> Vec<SaveInfo>

Every save, newest first.

Source

pub fn has_save(&self, slot: &str) -> bool

Whether a slot exists.

Source

pub fn delete_save(&self, slot: &str) -> Result<(), String>

Removes a slot.

Source

pub fn settings(&self) -> Map<String, Value>

All settings.

Source

pub fn setting(&self, key: &str) -> Option<Value>

One setting.

Source

pub fn set_setting(&self, key: &str, value: Value) -> Result<(), String>

Changes one setting and writes the file.

Source

pub fn read_text(&self, rel: &str) -> Result<String, String>

Reads a text file of the data folder.

Source

pub fn write_text(&self, rel: &str, text: &str) -> Result<(), String>

Writes a text file (folders are created).

Source

pub fn read_bytes(&self, rel: &str) -> Result<Vec<u8>, String>

Reads bytes.

Source

pub fn write_bytes(&self, rel: &str, bytes: &[u8]) -> Result<(), String>

Writes bytes (folders are created).

Source

pub fn append_line(&self, rel: &str, line: &str) -> Result<(), String>

Appends a line (logs, statistics).

Source

pub fn exists(&self, rel: &str) -> bool

Whether a file or folder exists.

Source

pub fn list(&self, rel: &str) -> Vec<String>

Names in a folder ("" = the data folder itself), folders end with /.

Source

pub fn delete(&self, rel: &str) -> Result<(), String>

Removes a file or a whole folder.

Trait Implementations§

Source§

impl Clone for Storage

Source§

fn clone(&self) -> Storage

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for Storage

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Default for Storage

Source§

fn default() -> Storage

Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
§

impl<T> Downcast for T
where T: Any,

§

fn into_any(self: Box<T>) -> Box<dyn Any>

Converts Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.
§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Converts Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
§

fn as_any(&self) -> &(dyn Any + 'static)

Converts &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Converts &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
§

impl<T> DowncastSend for T
where T: Any + Send,

§

fn into_any_send(self: Box<T>) -> Box<dyn Any + Send>

Converts Box<Trait> (where Trait: DowncastSend) to Box<dyn Any + Send>, which can then be downcast into Box<ConcreteType> where ConcreteType implements Trait.
§

impl<T> DowncastSync for T
where T: Any + Send + Sync,

§

fn into_any_sync(self: Box<T>) -> Box<dyn Any + Send + Sync>

Converts Box<Trait> (where Trait: DowncastSync) to Box<dyn Any + Send + Sync>, which can then be downcast into Box<ConcreteType> where ConcreteType implements Trait.
§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync> ⓘ

Converts Arc<Trait> (where Trait: DowncastSync) to Arc<Any>, which can then be downcast into Arc<ConcreteType> where ConcreteType implements Trait.
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
§

impl<T> MaybeSync for T
where T: Sync + ?Sized,

Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
§

impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

§

fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
§

fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
§

fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
§

fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.